What Companies Does Xbox Own?

Xbox is one of the most recognizable brands in the gaming industry, renowned for its cutting-edge gaming consoles, services, and games.

With a strong presence in hardware, software, and cloud gaming technology, Xbox has become a central figure in shaping the future of interactive entertainment.

Over the years, the brand has expanded its reach through significant acquisitions, boosting its portfolio with top-tier studios and innovative game developers.

Who Owns Xbox?

Xbox is owned by Microsoft Corporation, a global technology company headquartered in Redmond, Washington.

Microsoft created Xbox as its video gaming brand, encompassing consoles, games, and services like Xbox Game Pass and Xbox Live.

As part of Microsoft’s Gaming division, Xbox benefits from Microsoft’s substantial resources, technological expertise, and strategic positioning in both gaming and cloud-based services.

What Companies Are Owned by Xbox?

The success of Xbox can be attributed in part to the numerous subsidiaries and game development studios operating under its umbrella.

Each of these studios brings unique contributions to the Xbox ecosystem, primarily through the creation of games and technological advancements.

Bethesda Game Studios

Bethesda Game Studios, best known for producing blockbuster franchises like The Elder Scrolls and Fallout, joined Xbox following Microsoft’s acquisition of ZeniMax Media in 2021.

Bethesda plays a crucial role in bolstering Xbox’s lineup of exclusive titles and fostering innovative open-world game design.

Mojang Studios

Mojang Studios, the creator of Minecraft, was acquired by Microsoft in 2014. Minecraft’s universal appeal and cultural impact have made it a crown jewel of the Xbox portfolio, with Mojang continuously expanding the game’s offerings and community-driven content.

Obsidian Entertainment

Recognized for games like The Outer Worlds and Pillars of Eternity, Obsidian Entertainment became part of Xbox Game Studios in 2018.

This acquisition strengthened Xbox’s ability to deliver compelling role-playing experiences and narrative-driven games.

Rare

Rare is a legendary British development studio acquired by Microsoft in 2002. Known for classics such as Banjo-Kazooie and Conker’s Bad Fur Day, Rare now develops modern hits like Sea of Thieves, a popular multiplayer adventure game.

Playground Games

Playground Games, the studio behind the acclaimed Forza Horizon series, joined Xbox in 2018. Known for its expertise in open-world racing games, Playground brings visual excellence and engaging gameplay to Xbox’s portfolio.

Ninja Theory

Ninja Theory, acquired by Xbox in 2018, is a standout for its focus on cinematic storytelling and psychological depth, as demonstrated in Hellblade: Senua’s Sacrifice. The studio is also working on the highly anticipated sequel Senua’s Saga: Hellblade II.

343 Industries

Established by Microsoft, 343 Industries is responsible for managing the iconic Halo franchise.

This studio serves as the driving force behind one of Xbox’s most influential and enduring gaming brands.

Arkane Studios

Arkane Studios is celebrated for its innovative approaches to game design, as seen in Dishonored and Prey.

Through the ZeniMax acquisition, Arkane has added its creative expertise to Xbox’s lineup, offering gamers highly immersive experiences.

Double Fine Productions

Double Fine Productions, known for its unique artistic style and creative gameplay, became part of Xbox in 2019.

Their celebrated games, such as Psychonauts 2, are a testament to their unconventional and imaginative development approach.

id Software

id Software, a pioneer in first-person shooters with iconic titles like DOOM and Quake, became a part of Xbox Studios via the ZeniMax Media acquisition.

The studio’s technical innovations continue to influence the entire gaming industry.

Turn 10 Studios

Turn 10 Studios, a Microsoft creation, develops the Forza Motorsport series, a premier racing simulation game.

Turn 10’s dedication to realism and attention to detail has solidified its reputation as a leader in the genre.

Undead Labs

Undead Labs, the studio behind the State of Decay series, became a part of Xbox Game Studios in 2018.

Known for its focus on survival mechanics and cooperative gameplay, Undead Labs adds diversity and innovation to Xbox’s offerings.

When Was Xbox Founded?

Xbox was officially launched by Microsoft on November 15, 2001, with the release of its first gaming console in North America.

It marked Microsoft’s entry into the gaming industry, aiming to compete with established players like Sony and Nintendo.

Over the years, Xbox has evolved from a standalone console brand to a full-fledged ecosystem, including cloud gaming and multi-platform services.

Who is the CEO of Xbox?

The head of Xbox is Phil Spencer, who serves as the CEO of Microsoft Gaming. Spencer is known for his progressive vision of making gaming more inclusive and accessible.

Since taking charge in 2014, he has played a pivotal role in expanding Xbox’s ecosystem, including the introduction of Xbox Game Pass, significant studio acquisitions, and advancements in cloud gaming.

Where is the Headquarters of Xbox?

Xbox’s headquarters is located in Redmond, Washington, as part of Microsoft’s expansive corporate campus.

The facility supports the brand’s development, innovation, and operations, serving as the hub for both hardware and software advancements in gaming.

What is the Annual Revenue of Xbox?

Xbox’s annual revenue contributes significantly to Microsoft’s overall earnings. For the fiscal year 2024, Microsoft’s gaming division, which includes Xbox, generated approximately $21.50 billion in revenue.

This impressive figure reflects the continued growth of Xbox’s subscription services, hardware sales, and gaming software.

How Many Employees Does Xbox Have?

Xbox operates as part of Microsoft, which employs more than 220,000 individuals worldwide. Within the Microsoft Gaming division, 20,100 employees are dedicated to Xbox-related projects, including hardware development, game design, marketing, and user experience.

Conclusion

Xbox has emerged as a dominant force in the gaming world, offering a robust ecosystem of hardware, services, and content.

Through strategic acquisitions, the brand owns an impressive array of studios that contribute to its diverse offerings. Supported by Microsoft’s resources and leadership, Xbox continues to innovate and expand its influence in the gaming industry.

From its celebrated history to its ambitious future, Xbox remains a key player in shaping how millions of people around the world experience interactive entertainment.

FAQs

What company owns Xbox?

Xbox is owned by Microsoft Corporation, a global leader in technology and software development. Microsoft launched Xbox as its video gaming division in 2001, marking its entry into the gaming console market. Since then, Xbox has become an integral part of Microsoft’s portfolio, encompassing gaming consoles, online services, and a broad range of gaming software.

Who is the CEO of Xbox?

The CEO of Xbox is Phil Spencer, who also serves as the CEO of Microsoft Gaming. Phil Spencer took over in 2014 and has been instrumental in transforming Xbox’s strategy, emphasizing accessibility and ecosystem growth. Under his leadership, initiatives like Xbox Game Pass and major acquisitions of gaming studios have expanded the brand’s influence in the gaming industry.

Who is the founder of Xbox?

Xbox does not have a single founder; it was created by a team of Microsoft employees. Key figures in its development include Seamus Blackley, Kevin Bachus, Ted Hase, and DirectX team leader Otto Berkes. This group conceptualized Xbox as a console that leveraged PC-based technology, ultimately leading to its launch in 2001 under the leadership of Bill Gates and Steve Ballmer, who supported the project as Microsoft executives.